Today I started a new type of tutorials about Mono Editor. You can be able to deal with huge programming parts. Just start your Mono Editor and go to Tools – Options… Under Text editor, you need to check all for unfold your C# scripts. Also, you need to set:… Continue Reading Mono editor – tips and tricks – part 001.
Another tutorial about powershell commands. Get infos from Enviroment with powershell: [Environment]::UserName [Environment]::UserDomainName [Environment]::MachineName Test connection to server or test the network connectivity of a computer and get some common properties: Test-Connection google.com Test-Connection -ComputerName localhost -Count 1 | Select-Object IPv4Address,ResponseTime,TimeToLive Displays diagnostic information for a connection. Test-NetConnection Get a… Continue Reading PowerShell tips – part 004.
Today I will show you how to use add modifier boolean. First, start with your Blender 3D software – I used the 2.77a version. I used two cylinders with 16 vertices, radius 1.00 and depth 2.00. I rename the first cylinder – Hole_Cylinder and this will be the surface of… Continue Reading Blender 3D – add modifier: Boolean .