The UPX tool is a free, portable, extendable, high-performance executable packer for several executable formats. The last released of UPX version is 3.95 and can be found at official webpage. The description of this software tool comes with this info: UPX is a versatile executable packer with the following features:… Continue Reading UPX software tool.
Google is afraid once again for security reasons and restricts the type of files in attachments. An example of this is apk files. I suspect he is not the only one of this type and I did not clutter a list of accepted or rejected file types. Here’s how I… Continue Reading News: Google restrict the type of files in Gmail.
This is a simple tutorial is about how to create a shader moon in time. Into your Godot project add a Sprite to Node2D. Add a New CanvasItemMaterial and then select Convert to ShaderMaterial to the Sprite. Open this shader and fill with this shader source code:
float time = TIME;
vec2 uv = UV;
float t = fract(time*0.01);
vec2 p = uv;
p.y += p.y*0.5 + (t - 1.8);
p.x += (t-1.8)+p.x*0.5;
vec3 basecol = vec3(199.0,190.0,100.0);
basecol.r += smoothstep( 0.2, 10.1, t*0.1);
basecol.g += smoothstep( 0.2, 10.1, t*0.1);
basecol.b += smoothstep( 0.2, 10.1, t*0.1);
vec2 m = vec2(-0.1,-0.1);
suncol = suncol*smoothstep(0.1, 0.01 , length(p)) * smoothstep(1.5,0.1,uv.y);
COLOR = vec4(suncol,0.1);
Starting August 1, 2019, your apps published on Google Play will need to support 64-bit architectures. 64-bit CPUs deliver faster, richer experiences for your users. Adding a 64-bit version of your app provides performance improvements, makes way for future innovation, and sets you up for devices with 64-bit-only hardware. Source:… Continue Reading News: Google Play will need to support 64-bit architectures.
I used Godot version 3.0.6 to create a joystick scene for the game. First, you need to activate the touch option from Project Settings – Display – Windows – Emulate Touchscreen. This will allow you to use the touchscreen into your game. Create a scene with the name Analog and… Continue Reading Godot – create a joystick.
All comments in my blogs will disappear according to Google+ decisions. Most of these comments were insignificant, and deleting them would help Blogger’s Google+ integration. The response to Google measures about Blogger’s Google+ integration: Following the announcement of Google+ API deprecation scheduled for March 2019, a number of changes will… Continue Reading News: The Blogger’s Google+ integration.
Today I received a mail with this title: Your personal Google+ account is going away … The content is: You’ve received this email because you have a consumer (personal) Google+ account or you manage a Google+ page. In December 2018, we announced our decision to shut down Google+ for consumers… Continue Reading News: Google hits consumers.
The goal of this tutorial is to show how to copy memory using the destination source and registers. Copy memory is a complex issue and depends on the rule of addressing. In this case I used the registers: edi, esi, ecx. My example uses also a structure to understand another… Continue Reading Programming with FASM – copy memory.