An application programming interface (API) is a computing interface that defines interactions between multiple software applications or mixed hardware-software intermediaries. – see Wikipedia. A software development kit (SDK) is a collection of software development tools in one installable package. They facilitate the creation of applications by having a compiler, debugger,… Continue Reading Google – Starting development with Google and Google Assistant – part 001.

The Unity platform for learning comes with the Microgame FPS asset in order to learn the Unity 3D game engine. I started to use this microgame on Fedora 33 Linux distro with the Unity editor version 2020.1.10f1 and the Unity game engine version need by this microgame. I got errors… Continue Reading Unity 3D – Microgame FPS fix for build.

In this tutorial, I will show you how to get started using Unity 3D in the Linux operating system. I used the Fedora distro and it worked very well. The common problem with Unity 3D on Linux operating systems is related to project management. I met her when I made… Continue Reading Unity 3D – How to use it in Linux.

The tutorial of today is about SOLID. There are three specific causes of change: adding new features, correcting faults, and restructuring code to accommodate future changes. This is the reason for the five design principles intended to make software designs more understandable, flexible, and maintainable known as SOLID. The SOLID… Continue Reading C# – First steps with C# and .NET – part 027 .

One mistake is to have changed in the [master] branch instead of [mymain]. This can be fixed with this bash script:

Hope this help’s !!

Kick Start is a global online coding competition, consisting of three-hour rounds of a variety of algorithmic challenges designed by Google engineers. Participants can compete in one or all online rounds held throughout the year, and will have the opportunity to develop and grow their programming abilities while getting a… Continue Reading News: Google Kick Start 2021 is open.

In today’s tutorial, I will show you how to draw a sprite on the MonoGame window. Use the utility to open the Content.mgcb file.

Add the sprite file using the Add Existing Item menu. I used the Fedora_logo.png file then build with the Build button. Add the following lines… Continue Reading MonoGame – Drawing a Sprite using Monogame.

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