Category Archives: Blender 3D
Today I will show you how to use add modifier boolean. First start with your Blender 3D software – I used the 2.77a version. I used two cylinders with 16 vertices , radius 1.00 and depth 2.00. I rename the first cylinder – Hole_Cylinder and this will be the surface of the hole. The next […]
I did not write a tutorial with Blender 3D for a while. Today I used version 2.77 to create a hologram effect tutorial. This tutorial use a simple cube and one plane with subdivision. Just use default scene with cube add a new plane. The next steps are to use TAB key to edit object […]
Compositing is used quite frequently in Blender to make rendering faster, add images, make distortions, make the render look more realistic, and much, much more. Used with nodes – an entirely different way of visualizing the graphical programmable shaders , 3d and rendering. First open your Blender 3D and go to : Compositing. In this […]
Blender 3D software got a welcome addition of interaction/hotkey presets. You can select it from Blender 3D splash screen. You can bring the Blender 3D splash screen by clicking on little icon from Blender 3D. You can select from : Blender (default) , 3Dsmax , Maya.
This will be the final result of this tutorial, I hope you will find this helpful. First, open and save the scene with the name fir-tree or named it with your file name project. The next step is to remove the default cube with Delete key or X key and press Enter key to remove […]