Blender 3D – add modifier: Boolean .
Today I will show you how to use add modifier boolean. First, start with your Blender 3D software – I used the 2.77a version. I used two cylinders with 16 vertices, radius 1.00 and depth 2.00. I rename the first cylinder – Hole_Cylinder and this will be the surface of the hole. The next cylinder… Read More »