Category Archives: Game engine

Unity 3D – C# script – save and load file.

This is a simple C# script example for a C# class Player. The class Player come with this content into Player.cs C# script:

To make this C# script for saving the Player into one file I used this C# script named SaveLoadManager.cs:

The script come with two parts for save and load files.… Read More »

Programming with C# and Unity 3D game engine – part 002

Today I will show you how to install Unity 5 for free. First will need to download it from official website – free download. You need to follow these steps: Select Unity 5 Personal Edition. Fill with your email address and password from Unity website account. Select your answers … Press the blue button Start… Read More »

Unity 3D – C# script – countdown timer tutorial.

This tutorial will show us how to make one simple countdown timer. First go to Asserts tab and click with right mouse button. Create new C# script and open it with double clicks – left mouse button. Drag and drop the script into your main camera. Fill into Mono Developer with this script:

Press… Read More »

Writing a basic game with C++ and OpenGL libs – part 001.

This is a first part tutorial about Linux game using C++ and OpenGL libs. Writing a C++ game can be difficult. You will need to focus on program structure and then to know how to create the necessary classes. Let’s see the files I used:

The main.cpp file is the main program. This file… Read More »