Category Archives: javascript

Mandelbrot with three.js .

The Mandelbrot set is the set of complex numbers c for which the function f c ( z ) = z 2 + c {\displaystyle f_{c}(z)=z^{2}+c} {\displaystyle f_{c}(z)=z^{2}+c} does not diverge when iterated from z = 0 {\displaystyle z=0} z=0, i.e., for which the sequence f c ( 0 ) {\displaystyle f_{c}(0)} {\displaystyle f_{c}(0)}, f… Read More »

WebRTC – First steps – part 001.

The official website tells us: WebRTC is a free, open project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose. First I will come with one simple example into this tutorial. Will make one webcam into webpage. Make one… Read More »

Shader x-ray effect with Three.js .

This source code running with Three.js javascript library. I used just three.min.js, OBJLoader.js and ColladaLoader.js to make the x-ray effect. I load one 3d object and using vertex and fragment shaders I rendered it. The object is a castle and is named: cube2.dae. This object is loaded with load function from OBJLoader.js. Then all steps… Read More »

WebGL – sound visualizer with Three.js .

First you need to create one html5 default webpage. Also you need to add the three.js library to your file. Add your MP3 file to your folder project. I named my mp3 file with your_sound_file.mp3. Because you used three.js javascript file you need to have this functions:init, animate, onError. To used the audio file you… Read More »