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Category Archives: Unity 3D

Unity 3D – Shaders scripts – part 001.

This is the first tutorial in a series of shaders tutorials in Unity 3D. Open your Unity 3D project and using right click mouse add a Unlit shader to your project, see the image: Rename your shader file and open this shader with right click mouse. You will see the content of the default shader […]

Unity 3D – C# script – save and load file.

This is a simple C# script example for a C# class Player. The class Player come with this content into Player.cs C# script:

To make this C# script for saving the Player into one file I used this C# script named SaveLoadManager.cs:

The script come with two parts for save and load files. […]

Programming with C# and Unity 3D game engine – part 003 .

In this tutorials I will show how to deal with lists and enumerations. First you need to make one C# script under Unity 3D. If don’t know how to do it then read this tutorial. The list is an object which holds variables in a specific order. The enumeration is an object with one distinct […]

Unity 3D with Visual Studio 2015 IDE.

Most of the time I used Mono IDE for Unity 3D. Today I show you how to use Unity 3D with Visual Studio 2015. You need to know this solution it’s a little slow but can solve another issues for development. Some settings we make from start to the end will come with restart of […]

Unity 5 – shortkeys – part 001 .

In this image I show you some shortkeys from Unity 5. This will help you remember quickly and also will you increase your working speed.