The Unity platform for learning comes with the Microgame FPS asset in order to learn the Unity 3D game engine. I started to use this microgame on Fedora 33 Linux distro with the Unity editor version 2020.1.10f1 and the Unity game engine version need by this microgame. I got errors… Continue Reading Unity 3D – Microgame FPS fix for build.

In this tutorial, I will show you how to get started using Unity 3D in the Linux operating system. I used the Fedora distro and it worked very well. The common problem with Unity 3D on Linux operating systems is related to project management. I met her when I made… Continue Reading Unity 3D – How to use it in Linux.

This is the most simple way to have a joystick on your game. The project comes with three images one for the exit application and two images for the joystick. One image is for the background joystick on this I add another image for the joystick. The projects have two… Continue Reading Unity 3D – A simple joystick project .

You need to have Unity versions 2018.2b or 2017.4: You need to create a default project and add a new C# script. The script I used is named EditorWindowTest. This is the source code of this script:

This custom editor in Unity can be used for many issues. Here… Continue Reading Unity 3D – Use scripts with Unity editor .

This will update your component into the visual area of Unity. Some public variables will be fashioned and change with your selected attributes. The attributes can be used into programming using the []. The class can have on top this attribute and is followed by the code source. this will… Continue Reading Unity 3D – Intro about attributes and events .

If your tablet, phone or laptop has a gyroscope device then you can used with Unity 3D game engine. Create your project and use this C# script to test and show info about your gyroscope device.

This is the first tutorial in a series of shaders tutorials in Unity 3D. Open your Unity 3D project and using right click mouse add an Unlit shader to your project, see the image: Rename your shader file and open this shader with right click mouse. You will see the… Continue Reading Unity 3D – Shaders scripts – part 001.

This is a simple C# script example for a C# class Player. The class Player come with this content into Player.cs C# script:

To make this C# script for saving the Player into one file I used this C# script named SaveLoadManager.cs:

The script come with two parts… Continue Reading Unity 3D – C# script – save and load file.

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