The Unity 2018.1 comes with two scriptable render pipelines known as SRP templates the HDRP and the lightweight render pipeline. The idea is to provide optimized real-time performance. In Unity 2019.3 the lightweight render pipeline was renamed to Universal render pipeline. All render pipelines can be install from the Package… Continue Reading Unity 3D – Set render pipeline and fix the pink shader material.

The Unity package can be found on this page. You can load it into your project, see the next image: You can have an error like this: Multiple precompiled assemblies with the same name Newtonsoft.Json.dll included or the current platform. Only one assembly with the same name is allowed per… Continue Reading Unity 3D – The readyplayer.me Unity package.

The Unity platform for learning comes with the Microgame FPS asset in order to learn the Unity 3D game engine. I started to use this microgame on Fedora 33 Linux distro with the Unity editor version 2020.1.10f1 and the Unity game engine version need by this microgame. I got errors… Continue Reading Unity 3D – Microgame FPS fix for build.

In this tutorial, I will show you how to get started using Unity 3D in the Linux operating system. I used the Fedora distro and it worked very well. The common problem with Unity 3D on Linux operating systems is related to project management. I met her when I made… Continue Reading Unity 3D – How to use it in Linux.

This is the most simple way to have a joystick on your game. The project comes with three images one for the exit application and two images for the joystick. One image is for the background joystick on this I add another image for the joystick. The projects have two… Continue Reading Unity 3D – A simple joystick project .

You need to have Unity versions 2018.2b or 2017.4: You need to create a default project and add a new C# script. The script I used is named EditorWindowTest. This is the source code of this script:

This custom editor in Unity can be used for many issues. Here… Continue Reading Unity 3D – Use scripts with Unity editor .

This will update your component into the visual area of Unity. Some public variables will be fashioned and change with your selected attributes. The attributes can be used into programming using the []. The class can have on top this attribute and is followed by the code source. this will… Continue Reading Unity 3D – Intro about attributes and events .

If your tablet, phone or laptop has a gyroscope device then you can used with Unity 3D game engine. Create your project and use this C# script to test and show info about your gyroscope device.

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