Category Archives: WebGL

Mandelbrot with three.js .

The Mandelbrot set is the set of complex numbers c for which the function f c ( z ) = z 2 + c {\displaystyle f_{c}(z)=z^{2}+c} {\displaystyle f_{c}(z)=z^{2}+c} does not diverge when iterated from z = 0 {\displaystyle z=0} z=0, i.e., for which the sequence f c ( 0 ) {\displaystyle f_{c}(0)} {\displaystyle f_{c}(0)}, f… Read More »

Shader x-ray effect with Three.js .

This source code running with Three.js javascript library. I used just three.min.js, OBJLoader.js and ColladaLoader.js to make the x-ray effect. I load one 3d object and using vertex and fragment shaders I rendered it. The object is a castle and is named: cube2.dae. This object is loaded with load function from OBJLoader.js. Then all steps… Read More »