Category Archives: Windows XP

Simple way to use DEBUG.

In this tutorial I will show you one simple way to write source code for debug command.

Working with assembler is provides the opportunity of knowing more the operation of your PC.

Open a file with notepad , named YN.txt and fill with the source code below.

After that , save the file and run the command below.

The output will be this:

This will create a output with all debug commands and show us.

Let’s run the file YN.COM and we will see this.

It’s a very simple program but the way is easy to use it.

The source code of this is simple loop with some messages and DOS functions.

Posted in Assembler, Windows XP. Tagged with , .

Linux command execution using WinSCP.

As you know, year WinSCP is open source SFTP client and FTP client for Windows.

After you connect to linux server (windows server I have not tried), press key combination:

At the bottom of the window will show a editbox WinSCP program as shown below:

I used to exemplify the ls command.

In the picture below you can see the result of this command.

Although it seems simple, there are many users who install additional software (see software putty) to execute commands on the server.

Posted in Commands, Windows XP. Tagged with , .

Useful commands for Windows XP

These are commands that can be used in command line in Windows XP.

Posted in Commands, Windows XP. Tagged with , .

Create ls command on Windows XP.

When using command line on Windows have a big problem.

This happens because I use Linux on my computer.

Command alias of Linux gave me the idea.

I put these lines of code in the Autoexec.bat file:

Now, using the REGEDIT command to startup Autoexec.bat.

If you try to use ls -l this command will not work.

You need to put another doskey.

This is just a briefly tutorial.

Posted in All, Commands, Windows XP. Tagged with , .

Using Irrlicht 1.7.2 under Windows XP with Code::Blocks – 3D Engine – Part 2.

To use the 3D engine Irrlicht with Code:: Blocks has to download two programs from the Internet.

I used Code:: Blocks version 10.05 and Irrlicht version 1.7.2 on a Windows XP operating system.

You must install Code:: Blocks and then unzip the archive into a folder Irrlicht.

Select from Code:: Blocks File -> New -> Project … and then choose Irrlicht project as shown below:

irrlicht img

A window will appear and you will need to enter the project name and where it is.

The following image shows the way of linking engine with Code:: Blocks.

Set the environment variable Irrlicht.

irrlicht img

Then choose the folder where your 3D engine is.

irrlicht img

Press right click on project and choose Build.

If this error occurs:

Then createDevice needs a dimension2d<u32> not dimension2d<s32> for the window size.

Change as shown below:

error code::blocks img

If no error occurs, you’ll see how it runs as shown below:

irrlicht run image

This is simple example about Irrlicht. That is all for today.

Posted in 3D, Game engine, Programming, Windows XP. Tagged with , , , .