Make low poly fir tree with Blender 3D.

This will be the final result of this tutorial, I hope you will find this helpful.
fir-tree-output
First, open and save the scene with the name fir-tree or named it with your file name project.
The next step is to remove the default cube with Delete key or X key and press Enter key to remove it.
Press Shift + A keys and select from Mesh – Cylinder.
The see if you have this Panel in the left of the screen. It is not just pressed T key to make it visible ( working like on/off switch). Change the number of the vertices to 8, see the next image:
treelow-001
Now, will need to have a Front Orto view, so press key 1 and 5 from Numpad ( you need to have Num Lk on).
Press G+Z keys and move the cylinder up to the red line ( this means the cylinder it’s under x-y 0,0 horizontal plane).
Press Tab key – this will allow you to edit this object. Press A to deselect the vertices and Z – this allows you to select the back size with vertices.
Select with B key the bottom of this cylinder and press G + Z . Move this selection to make the height of leaf litter.
treelow-002
Press S and scale this selection to make the top of the tree.
Press Ctr+R and after press 5 to make 5 sections – press Enter key or left mouse button. Then press A key to deselect this.
For each section of the tree will make the same changes.
First, move the mouse on the first area of the top selection and press Ctr+R – will see another color line, move this to the bottom and press Enter key – the limit will be the top of the next section. Press S key and scale this selection.
See the next screenshot:
treelow-003
After we make these changes for all sections will go to the next step.
This is a bit difficult. You need to select with Alt key and right mouse button and then with Shift key – this will make the old selection – all these rings , see the next image:
treelow-004
With this selections press G and Z key and move to the bottom line in the next image:
treelow-005
Press Z key and Tab key to go to the Object Mode. Click on the material and press the New button.
treelow-006
Press on Diffuse material, and select green color and darkness like this:
treelow-007
The last step is to make the tree’s trunk.
Add one new cylinder, scale it, move it under the first cylinder. Make one brown material for the tree’s trunk.
Select Camera position to see the tree when press the 0 key from NumPad and press F12 key to render it.
You can also try to change the subject. You will gain the skill and accuracy with time.

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