Programming with FASM – first steps .

The FASM is a self-assembling open-source 80×86 assembler for DOS, Windows and Linux. It supports all 8086-80486/Pentium instructions with MMX, SSE, SSE2 and with more features. FASM contains many programming options and features. The source code can be written in different ways because of control directives, macros and management of resources. FASM, by default uses… Read More »

Using Blender 3D screencast keys addon.

The new Screencast Key Status Tool have been added to this new release 2.60 . You can find it in part of the Blender AddOn Distribution. Just go to User Preferences -> Add-Ons section. Please see the picture below: Press now the N key and this will activate in the tab View3D -> Properties panel… Read More »

Simple way to use DEBUG.

In this tutorial I will show you one simple way to write source code for debug command. Working with assembler is provides the opportunity of knowing more the operation of your PC. Open a file with notepad , named YN.txt and fill with the source code below.

After that , save the file and… Read More »

error: invalid conversion from ‘void*’ to ‘HFONT__*’

It is common error when you write or read the C source code. I might encounter when I compile with code::blocks one C file.

You won’t get that error if you compile as C file. But you got the next error if you compile like a C++ program.

So , you need to… Read More »

CSS and conditional comments

Sometime trying to get CSS-based websites to look the same across all browsers can often be difficult. The most famous IE and CSS problem is Internet Explorer’s versus another browser. Dealing with browser inconsistencies often makes up a majority of the work for a web designer. Let’s see one of this solution , see the… Read More »