Today I started a new type of tutorials about Mono Editor. You can be able to deal with huge programming parts. Just start your Mono Editor and go to Tools – Options… Under Text editor, you need to check all for unfold your C# scripts. Also, you need to set:… Continue Reading Mono editor – tips and tricks – part 001.
Another tutorial about powershell commands. Get infos from Enviroment with powershell: [Environment]::UserName [Environment]::UserDomainName [Environment]::MachineName Test connection to server or test the network connectivity of a computer and get some common properties: Test-Connection google.com Test-Connection -ComputerName localhost -Count 1 | Select-Object IPv4Address,ResponseTime,TimeToLive Displays diagnostic information for a connection. Test-NetConnection Get a… Continue Reading PowerShell tips – part 004.
Today I will show you how to use add modifier boolean. First, start with your Blender 3D software – I used the 2.77a version. I used two cylinders with 16 vertices, radius 1.00 and depth 2.00. I rename the first cylinder – Hole_Cylinder and this will be the surface of… Continue Reading Blender 3D – add modifier: Boolean .
What is nvstreamsvc.exe? nvstreamsvc.exe is part of NVIDIA Streamer and developed by NVIDIA Corporation according to the nvstreamsvc.exe version information. nvstreamsvc.exe’s description is “NVIDIA Streamer Service” nvstreamsvc.exe is digitally signed by NVIDIA Corporation. nvstreamsvc.exe is usually located in the “C:\Program Files\NVIDIA Corporation\NvStreamSrv\” folder. So I want to disable nvstreamsvc and… Continue Reading Disable NvStreamSvc – if you want that.