The tutorial for today is about debugging and FASM with fdbg tool. For debugging and testing you can use any debugger, but you can use the You can here all version for these operating system: GUI for Windows x64, Windows x64, Linux x64 and UEFI x64. I used the Linux x64 version for this tutorial.… Read More »
The tutorial for today will show you how to use an authentication app for two-factor authentication on Facebook with 2FA features. This method use 2FA features provide by software and produce a new numeric code every 30-seconds. The application-based 2FA solutions are available for mobile, wearables, or desktop platforms — and even work offline. Install… Read More »
This tutorial will show you how to add a command shell to your Windows 10 context menu. The custom menu shows up when you use right-click on the explorer tool. I will show you how can I add the command.com shell to Windows 10 context menu. Open the Regedit tool and navigate to Computer\HKEY_CLASSES_ROOT\Directory\Background\shell\, and use… Read More »
This is a free tool EPUB files viewer for open and reads ePub e-books and documents. You can download it from the official website. You can see it into the next screenshot:
This tutorial shows you the base of any structure of the Xamarin project with a short intro into the Xamarin.Essentials install area. Take a look at the next image: First, if the new default project doesn’t have the Xamarin.Essential ( see point 4 on image) then you need to install it with the NuGet Packages… Read More »
This tutorial is about starting a mobile project with Xamarin si C#. I used my mobile phone to test the default starting project from Visual Studio 2019. First, you need to install Xamarin with the Visual Studio Installer software. Then start the default project on Visual Studio 2019. Create a new project by select Mobile… Read More »
This is a new tutorial about C# and Speech.Recognition feature. First, I create a console C# project and I add Speech.Recognition reference to project, see my old tutorial. After these steps the default source code from documentation works well:
static void Main(string args)
// Create an in-process speech recognizer for the en-US locale.
SpeechRecognitionEngine recognizer =
// Create and load a dictation grammar.
// Add a handler for the speech recognized event.
// Configure input to the speech recognizer.
// Start asynchronous, continuous speech recognition.
// Keep the console window open.
// Handle the SpeechRecognized event.
static void recognizer_SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
Console.WriteLine("Recognized text: " + e.Result.Text);
Google team comes with this intro for Google Shell: When you start Cloud Shell, it provisions a e2-small Google Compute Engine virtual machine running a Debian-based Linux operating system. Cloud Shell instances are provisioned on a per-user, per-session basis. The instance persists while your Cloud Shell session is active; after an hour of inactivity, your… Read More »