This addon helps us with info and data about measurements with Blender 3D working and output. If you have used this addon you need to delete it from these folders: \Blender Foundation\Blender\2.78\scripts\addons \AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons The install is easy, just open the menu from File – User Preferences … – Install… Continue Reading Blender 3D – the measurements addon .

This tutorial shows you a simple example of python scripting into Blender 3D software. You need to select the window for scripting and to test with python scripting shell. First, you need to add one object: cube. The default script and most common python script, start with this :

Continue Reading Using bpy – changing colors .

This is a simple C# script example for a C# class Player. The class Player come with this content into Player.cs C# script:

To make this C# script for saving the Player into one file I used this C# script named SaveLoadManager.cs:

The script come with two parts… Continue Reading Unity 3D – C# script – save and load file.

Fist you need to take the python script from here. The script needs to be into the Blender script folder to be used. Open the Blender 3D application, go to the File – User preferences search the word Screencast and enable the addon by check the checkbox. To use this… Continue Reading Blender 3D – screencast keys addon.

This website comes with one program on how to make changes to the CGMiner settings on the fly without shutting down and restarting the application. Just put on CGMiner folder then add the following command line parameters to CGMiner .bat file  –api-listen –api-allow W: To make settings just open one… Continue Reading CGTune – settings on the fly to CGMiner.

Today I will show you how to make one crystal toon material using nodes under Blender 3D software. First, you need to have one object and then to select Cycles Render. This allows you to use nodes. Add one material to your object. Open your Node Editor window and use… Continue Reading Blender 3D – crystal toon with nodes.

As you know Blender 3D let you link parts of your scene to another scene. If you want to change it then you need to make this local. For example, today I will show you how to do one raw wood material with cycles node editor. Use your object and… Continue Reading Blender 3D – unlink wood cycles material.

Today I will show you how to use add modifier boolean. First, start with your Blender 3D software – I used the 2.77a version. I used two cylinders with 16 vertices, radius 1.00 and depth 2.00. I rename the first cylinder – Hole_Cylinder and this will be the surface of… Continue Reading Blender 3D – add modifier: Boolean .