Tag Archives: MonoGame

MonoGame – Drawing a Sprite using Monogame.

In today’s tutorial, I will show you how to draw a sprite on the MonoGame window. Use the utility to open the Content.mgcb file.

Add the sprite file using the Add Existing Item menu. I used the Fedora_logo.png file then build with the Build button. Add the following lines of code to the source… Read More »

MonoGame – Changing the resolution.

An important element of a game is changing the resolution and switching the game to fullscreen. However, I would not like to complicate the tutorial so I will show you simply how to do this in MonoGame. First, create a new C# file and name it ResolutionChanger.cs, and add this source code:

This class… Read More »

MonoGame – Install and first test on Fedora 33 distro Linux.

Today I started a new series of tutorials for those who follow this website related to C# programming and the .NET library called MonoGame. The official website comes with many tutorials and information and documentation. MonoGame is a simple and powerful .NET library for creating games for desktop PCs, video game consoles, and mobile devices.… Read More »