Tag Archives: scripting

scripting

Godot – moon shader.

This is a simple tutorial is about how to create a shader moon in time. Into your Godot project add a Sprite to Node2D. Add a New CanvasItemMaterial and then select Convert to ShaderMaterial to the Sprite. Open this shader and fill with this shader source code:

PowerShell tips – part 013.

Using the administrator powershell:

Using the regular user powershell:

Testing WebAssembly Studio online tool.

You can test your WebAssembly skills by using the WebAssembly Studio online tool. First, JavaScript doesn’t support int64 yet, a signature with int64 in wasm can’t be exported to JS. This means I will use only 32 support with JavaScript. If you open this online tool will see this: this area will start the project;… Read More »