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Tag Archives: shaders

Shadertoy – conversion of a GLSL example.

Today I will show you how to convert a GLSL source code to Shadertoy source code. This tutorial will help you better understand the elements involved in shaders and the display interface. Let’s see what the source code written in GLSL looks like:

To convert it into source code for Shadertoy online tool, we […]

Shadertoy – examples and circle .

In this tutorial I will deal with some examples. The goal of this tutorial is to understand how shadertoy works and what are the requirements to be able to work properly with this tool. You need an account then start with the New button to create a new shadertoy workspace. The Shaderstoy (shaders theory) work […]

Shadertoy – notepad paper .

The Shadertoy website is a great tool to test your skill in writing shaders. This is my first try with this tool. See the source code I write to make a notepad paper example:

Use fullscreen option to to see correctly the result of this shader.

Unity 3D – Shaders scripts – part 001.

This is the first tutorial in a series of shaders tutorials in Unity 3D. Open your Unity 3D project and using right click mouse add a Unlit shader to your project, see the image: Rename your shader file and open this shader with right click mouse. You will see the content of the default shader […]

Make your shadres online with SpiderGL – MeShader interface.

SpiderGL is a JavaScript 3D Graphics library which relies on WebGL for realtime rendering. You can test it online using your browser using this website. The website allow you to write shaders and also rendering the output. About the web interface then has some windows to write your code and set the viewer. See the […]