In C# the internal keyword can be used on a class or its members. Today I will show you how to use the internal accessibility level with members of the class. All types and type members have an accessibility level. The accessibility level controls whether they can be used from… Continue Reading C# – First steps with C# and .NET – part 029 .
A programming model which is mainly organized around the objects is called Object-Oriented Programming or the Programming named OOP. There are five basic pillars or concepts in OOP. Encapsulation Data Hiding Specialization Polymorphism Division of Responsibility Encapsulation is a process of binding data members (variables, properties) and member functions (methods)… Continue Reading C# – First steps with C# and .NET – part 028 .
The tutorial for today is about system entities in Dialogflow. Each intent parameter has a type, called the entity type. Because are many entities then you need a system entity. The system entities allow agents to extract information like address, emails, currency, and phone numbers, favorite options like colors, foods,… Continue Reading Google – Starting development with Google and Google Assistant – part 004.
I used the Default Welcome Intent to add the new option for my assistant with GOOGLE ASSISTANT. The GOOGLE ASSISTANT comes with many features like a rich response. Use a rich response if you want to display visual elements to enhance user interactions with your Action. These visual elements can… Continue Reading Google – Starting development with Google and Google Assistant – part 003.
In this part of the tutorial, I will show you how to create the content for the assistant. At this moment Google provides a good tool named Dialogflow Console and a new tool with a billing required option named Dialogflow CX agent. Let’s start with basic settings for Dialogflow online tool… Continue Reading Google – Starting development with Google and Google Assistant – part 002.
An application programming interface (API) is a computing interface that defines interactions between multiple software applications or mixed hardware-software intermediaries. – see Wikipedia. A software development kit (SDK) is a collection of software development tools in one installable package. They facilitate the creation of applications by having a compiler, debugger,… Continue Reading Google – Starting development with Google and Google Assistant – part 001.
In today’s tutorial, I will show you how to draw a sprite on the MonoGame window. Use the utility to open the Content.mgcb file.
[mythcat@desk MyGame001]$ cd Content/
[mythcat@desk Content]$ ls
bin Content.mgcb Fedora_logo.png obj
[mythcat@desk MyGame001]$ mgcb-editor
Add the sprite file using the Add Existing Item menu. I used the Fedora_logo.png file then build with the Build button. Add the following lines… Continue Reading MonoGame – Drawing a Sprite using Monogame.
An important element of a game is changing the resolution and switching the game to fullscreen. However, I would not like to complicate the tutorial so I will show you simply how to do this in MonoGame. First, create a new C# file and name it ResolutionChanger.cs, and add this… Continue Reading MonoGame – Changing the resolution.