Unity 3D with Visual Studio 2015 IDE.

Most of the time I used Mono IDE for Unity 3D.
Today I show you how to use Unity 3D with Visual Studio 2015.
You need to know this solution it’s a little slow but can solve another issues for development.
Some settings we make from start to the end will come with restart of both IDE.
Let’s start with the first step:
First install Visual Studio 2015 from here.
You need to know about the the Visual Studio : it’s on Windows OS only.
Now download Visual Studio Tools for Unity from Unitytools Visual Studio and install this download.
If your instalation will come with Repair just repair it.
This repair option it’s show you when the Visual Studio it’s install with Unity 3D package.
Open your Unity software and make this settings from Unity Preferences ( first menu of Unity 3D software).
Duble left click to run the Visual Studio Tools for Unity from folder where you put the download.
Select all and then accept this settings.
You have one new folder add Assets into your project. You need to make more settings because will not working yet.
Make one new C# script and named it. I used the name : test. Start to develop your script by open this script.
When you start your development of this script the Visual Studio 2015 start also.
Now use right click mouse button to add Existing Item… or use the short key.
Add the DLL files from your Unity 3D project ( Assets -> UnityVS folders).
Try to build your solution from Visual Studio. Also check the settings of thise two DLL from Unity 3D by left click and check your options. If you got errors then restart both IDE: Visual Studio 2015 and Unity 3D.
This will fix all your imports and settings files.

News: The new Unity 5.1 is ready for you.

The new Unity 5.1 is ready for you to download.
Some new features can be found here.
The Unity 5.1 release come with industry-leading multiplatform support, and unmatched efficiency boosted in the cloud.
It brings you a new unified development experience for VR platforms like Oculus Rift and our easy to use Unity Multiplayer networking solution.
Changes to your project are detected as you work and builds are delivered automatically to your device from the cloud, or distributed to
your team so you can play them on the Web with Unity Cloud Build.
The Unity Cloud Build come with this options : Free, Pro – 25$ / month, Studio – 100$ / month and Enterprise.
You can read more about Unity 5.1 here.

Programming with C# and Unity 3D game engine – part 002

Today I will show you how to install Unity 5 for free.
First will need to download it from official website – free download.
You need to follow this steps: Select Unity 5 Personal Edition.
Fill with your email adress and password from Unity website account.
Select your answers …
Press the blue button Start Unity and will be ready to start your project.

Unity 3D – C# script – countdown timer tutorial.

This tutorial will show us how to make one simple countdown timer.
First go to Asserts tab and click with right mouse button.
Create new C# script and open it with double clicks – left mouse button.
Drag and drop the script into your main camera.
Fill into Mono Developer with this script:

Press Play Button and you will see this.
The GameOver is empty and you can put there your own game over script.