Unity 3D – Testing custom editor – 001.

In this tutorial. I will show you how can be Unity Editor customized withSerializeField features.
You need to open a new scene and add a new GameObject and rename it if you want.
On this GameObject add a new script with a good name, I used the EditorScript001.cs file name.
In this script I add this source code:

If you run you can see the Unity 3D editor will add new features for your development.
This is an easy way to make changes.

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