Using Irrlicht 1.7.2 under Windows XP with Code::Blocks – 3D Engine – Part 2.

By | 17/01/2012

To use the 3D engine Irrlicht with Code:: Blocks has to download two programs from the Internet.

I used Code:: Blocks version 10.05 and Irrlicht version 1.7.2 on a Windows XP operating system.

You must install Code:: Blocks and then unzip the archive into a folder Irrlicht.

Select from Code:: Blocks File -> New -> Project … and then choose Irrlicht project as shown below:

irrlicht img

A window will appear and you will need to enter the project name and where it is.

The following image shows the way of linking engine with Code:: Blocks.

Set the environment variable Irrlicht.

irrlicht img

Then choose the folder where your 3D engine is.

irrlicht img

Press right click on project and choose Build.

If this error occurs:

Then createDevice needs a dimension2d<u32> not dimension2d<s32> for the window size.

Change as shown below:

error code::blocks img

If no error occurs, you’ll see how it runs as shown below:

irrlicht run image

This is simple example about Irrlicht. That is all for today.

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